As the number of people using Twitter has grown, we’ve wanted to make sure that we deliver the best possible experience to users, regardless of platform or device. Since twitter.com is not optimized for smaller screens or touch interactions familiar to many smart phones, we decided to build a cross-platform web application that felt native in its responsiveness and speed for those who prefer accessing Twitter on their phone’s or the tablet’s browser.
When building mobile.twitter.com as a web client, we used many of the tools offered in HTML5, CSS3, and JavaScript to develop an application that has the same look, feel, and performance of a native mobile application. This post focuses on four primary areas of the mobile app architecture that enabled us to meet our performance and usability goals:
Twitter’s mobile app architecture
For the Twitter application to feel native, responses have to be immediate. The web application delivers this experience by using event listeners in its code.
Traditionally, Javascript uses DOM-only events such as onclick, mouseover, mouseout, focus, and blur to render a page. However, because Twitter has so many unique points of interaction, we decided to optimize the resources presented to us with mobile devices. The web application we developed uses event listeners throughout the code. These syntactic events, loaded with the JavaScript on the client, listen for unique triggers that are fired, following the users’ interactions. When users retweet or favorite Tweets, the JavaScript listens for those events and responds accordingly throughout the application, updating screen views where necessary.
The client-side JavaScript on the mobile application handles communication with Twitter through the Twitter API. To illustrate the use of event listeners, let’s look at how a Retweet works. When a user clicks the Retweet button on the UI, the system fires a click event that fires a Retweet request through the API.
The web client application listens for an event like a Retweet and updates the rest of the application when it receives it.
When that Retweet event is successful, a return event fires off a signal and the web app listens for a successful Retweet notification. When it receives the notification, the rest of the application updates appropriately.
The web app’s architecture ensures that while the user-facing layer for the various web apps may differ, the app reuses the custom event listeners throughout, thus making it possible to scale across all devices. For instance, both the iPhone and the iPad use the same views and modules, but in different navigation contexts, while the event architecture drives the rest of the application.
Mobile browsers use a viewport on top of the browser’s window to allow the user to zoom and scroll the content of an entire page. As helpful as this is, the viewport prevents the web pages from using fixed positioned elements and scrolling gestures. Both of these provide a better user experience because the app header is fixed and you can fit more content in a smaller area.
We worked around the limitations of native scrolling by writing a ScrollView component that allows users to scroll the content using JavaScript and CSS Transforms and Transitions. The CSS Transforms uses the device’s GPU to mimic the browser’s viewport.
ScrollView adds a scrolling element and a wrapper container to the element that you wish to scroll. The wrapper container has a fixed width and height so that the inner contents can overflow. The JavaScript calculates the amount of pixels that overflow and moves the scroll element, using CSS Transforms.
ScrollView listens for three events, onTouchStart
, onTouchMove
, and onTouchEnd
to render a smooth animation:
onTouchStart
The mobile site stores the initial touch position, timestamp and other variables that it will use later to calculate the distance and velocity of the scroll.
onTouchMove
Next, the web app simply moves the scroll element by the delta between the start and the current positions.
onTouchEnd
Finally, the web app confirms if the scroll element has moved. If there was no movement, the application fires a click event that stops the scrolling action. If the scroll element moved, it calculates the distance and the speed to generate inertial scrolling, which fires a timer.
When the timer fires, the application uses CSS Transforms to move the scroll element to the new position while it decreases the velocity logarithmically. Once the velocity reaches a minimum speed, the application cancels the timer and completes the animation. During this process, it takes into account important coordinates to calculate the elasticity when the user scrolls past the lower or the upper boundary of the scroll element.
ScrollView is used to specify which content is scrollable. It can also be used to fix the navigation header to the top of the window to implement Pull-To-Refresh and infinite Tweet timelines.
One of the many customized solutions unique to Twitter and its user experience is a templating system. Templating is a two-pass process. During the first pass, the app expands the templates and marks the places in those resulting strings where dynamic data needs to go. The app then caches the results of the first pass. When it does a second pass to add dynamic data, the app references the cache, delivering a substantial performance benefit.
In addition to custom events, we reexamined the use of storage available to the web app from the native browser. Since 15 percent of all mobile applications are launched when the device is offline, the solution needed to cover both online and offline instances. Twitter’s new mobile web app makes use of the HTML5’s app cache, which allows you to specify which files the browser should cache and make available to offline users. Using app cache also helps limit the amount of network activity. You can specify in your manifest file what to store; these include items such as the master index file, sprites, and other assets. When a user loads a page, the web app shows the assets from app cache; it stores the new assets when the manifest gets updated. This ensures the web app can be used even when it is offline, since an updated manifest is always waiting in the cache.
The web app also uses local storage for simple items, such as user settings, user information, and strings, that are persistent throughout the application for immediate access. It uses a SQL database to handle Tweets and Profiles. Within the schema, each storage database gets a name based on the user, allowing for very quick joins between tables. Separate user tables allow for encapsulation and provide the ability to bundle data securely, by user. Given the growing use cases for devices like an iPad, especially in a multilingual setting, this innovation allows for two people using separate languages to receive all the translated strings cached per user on the same device.
In addition to using storage elements of the HTML5 spec, Twitter’s mobile application also makes use of some of the best tools of CSS3. This list includes
The event framework gives us a scalable way to grow this product over time. Our goal is to add support for new devices as well as build new user-facing features and elements. We will invest in both native applications and the web. In cases where we can or should go native, we will, but in many cases we believe our web app provides an optimal approach for serving a broad set of users.
Twitter’s HTML5 mobile application was developed by Manuel Deschamps (@manuel) and designed by Bryan Haggerty (@bhaggs). Mark Percival (@mdp) contributed to the coding of the mobile architecture.
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